Coder With A Blog: 2014

Wednesday 21 May 2014

Counter Terrorists Win!

Hey guys,

I'm back! I've got exams coming up next week so I'll be away until they end, but I'd like to show off a game I've been working on in my spare time. It's currently called "Counter Terrorism" and is basically an online version of Hot Potato. One player is given a bomb, and the aim of the game is to not have the bomb when the timer runs out! I'm using Unity's networking, and while it's a great learning system I would like to finish it, or create some kind of 2d online mobile game (Maybe with Photon).

Anyway, Screenshots!




Keep on coding!



Tuesday 25 February 2014

AGF is here!

That's right!

Always Going Forwards is now available in Google Play after about 2 months of development!

https://play.google.com/store/apps/details?id=com.bmanrules.AFG

It contains over 80 levels and hundreds of collectable coins! I'm going to take a short break from game development for the next few weeks until I've got a whole new idea ready for development!

Keep on coding!

Monday 20 January 2014

Day 90: I'm not dead yet son!

I'm back :D

Sorry for the delay in posting, been quite busy recently and haven't had too much time for development. When I started A3, I don't think I realised how difficult my goal was, so I've temporarily put Adventure Cubed on pause while I work on a few other projects until I'm ready. It won't be too long though, 2 months max probably, unless I decide it's time to leave it behind. In the event that I do, most of the content in it will be recycled into new games, maybe a dungeon crawler using the random generated dungeons or something! Anyway, You may recall that I recently started on a new mobile based physics platformer called Always Going Forwards. The game has grown a lot recently and I've even found someone to draw some awesome concept art for me! It's being used as the main menu :) It's about 2 weeks away from release and will debut on Google Play with a free "lite" edition and a €1 full edition with over 50 more levels and frequent updates!

Here's some screenshots of a level from the game:





Keep on coding!