Coder With A Blog: Day 34: Such new weapons, much improvement! wow!

Friday 15 November 2013

Day 34: Such new weapons, much improvement! wow!

Hello!

Sorry for the lack of posts over the last week (it's only been a week? feels like forever!) Anyway, The game has no been updated to the latest version of Unity3d, and now has real-time water reflections! FPS has been improved and I noticed a gain of about 10fps from 60fps to 70fps, Which I'm happy with! Dungeons are coming along nicely, and now work. I'm still working on mapping out rooms, so it'll be a few days until it's usable! Cacti now deal 10 damage when walked into too, which is a nice addition to the desert. The Pine Tree regions now have a dirt ground instead of grass, adding a nice feel to the biome! 2 new weapons have also been added! The slingshot, Which fires stones that deal 1 damage and knock the enemy back, and the magic staff, which fires magic beams, dealing 20 damage! Finally, Sand, Gravel, Dirt and Grass textures have been remade to tile better and look less ugly!

Screenshots:






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